Friday, 16 October 2015

Media Techniques: Shot Types

Every shot type is chosen with a purpose in mind.

Shot Types.


Extreme Wide Shot // Establishing Shot

Introducing the location of the film. Generally a landscape shot, letting the audience know where the story will start and take place. Establishes Location.















Wide Shot 

See the character(s) from head to toe, to see them in the scenery and see their body language. Establishes the character.
















Medium Close Up 

See facial expression and actions to see their body language.















Close Up 

To see the characters facial expression or to see a specific action that is important and the viewer will concentrate on.















Extreme Close Up 

To draw the viewers attention to this particular detail in the film. Emphasises a point.
















Two Shot

When two people are in a frame together. Gives the viewer an idea of the relationship between the characters in the shot.















Over the Shoulder Shot

Usually used for conversations between characters. making it obvious and letting the viewer see who a character is talking to.
















Point of View Shot (POV)

So the viewer can see what the character sees adding a bit of excitement so it becomes more real.


High Angle Shot

Literally looking down on the character. looking down on the character showing vulnerability and weakness.















Low Angle Shot 

Looking up on a character, showing power and strength.























Tilted Angle 

Shows the landscape and action thats happening.
















Crane Shot 

Moving from a high to low point of view. Showing an overview of the scene or character.

Birdseye Shot 

Like a high aerial view, maybe to show someone lying on the floor or dead.

Foreground/Background

The background suiting the genre of film.

Framing

Keep the rule of thirds. When designing a shot, the cross sections is what our eyes are drawn to. This is where the action is taking place.

Deep and Shallow Focus

Depth of field is front-to-back range of an image. Refers to how much of it is in focus. Shallow focus is the opposite. When the range is out of focus, using one object to draw the viewers focus to that one object in focus.



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